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» Configuring social agents
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IJCAI
2007
13 years 9 months ago
Mechanism Design with Partial Revelation
Classic direct mechanisms require full type (or utility) revelation from participating agents, something that can be very difficult in practical multi-attribute settings. In this...
Nathanael Hyafil, Craig Boutilier
AAAI
2006
13 years 9 months ago
Quantifying Incentive Compatibility of Ranking Systems
Reasoning about agent preferences on a set of alternatives, and the aggregation of such preferences into some social ranking is a fundamental issue in reasoning about multi-agent ...
Alon Altman, Moshe Tennenholtz
AAAI
2006
13 years 9 months ago
On the Difficulty of Modular Reinforcement Learning for Real-World Partial Programming
In recent years there has been a great deal of interest in "modular reinforcement learning" (MRL). Typically, problems are decomposed into concurrent subgoals, allowing ...
Sooraj Bhat, Charles Lee Isbell Jr., Michael Matea...
AAAI
2006
13 years 9 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
ATAL
2010
Springer
13 years 9 months ago
Automated negotiation with decommitment for dynamic resource allocation in cloud computing
We consider the problem of allocating networked resources in dynamic environment, such as cloud computing platforms, where providers strategically price resources to maximize thei...
Bo An, Victor R. Lesser, David Irwin, Michael Zink