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NETGAMES
2006
ACM
14 years 1 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
SAC
2006
ACM
14 years 1 months ago
Imprecise RDQL: towards generic retrieval in ontologies using similarity joins
Traditional semantic web query languages support a logicbased access to the semantic web. They offer a retrieval (or reasoning) of data based on facts. On the traditional web and...
Abraham Bernstein, Christoph Kiefer
SAC
2006
ACM
14 years 1 months ago
The impact of sample reduction on PCA-based feature extraction for supervised learning
“The curse of dimensionality” is pertinent to many learning algorithms, and it denotes the drastic raise of computational complexity and classification error in high dimension...
Mykola Pechenizkiy, Seppo Puuronen, Alexey Tsymbal
SASN
2006
ACM
14 years 1 months ago
RANBAR: RANSAC-based resilient aggregation in sensor networks
We present a novel outlier elimination technique designed for sensor networks. This technique is called RANBAR and it is based on the RANSAC (RANdom SAmple Consensus) paradigm, wh...
Levente Buttyán, Péter Schaffer, Ist...
SENSYS
2006
ACM
14 years 1 months ago
Data compression algorithms for energy-constrained devices in delay tolerant networks
Sensor networks are fundamentally constrained by the difficulty and energy expense of delivering information from sensors to sink. Our work has focused on garnering additional si...
Christopher M. Sadler, Margaret Martonosi
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