In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Abstract. This article presents special quadrilateral quadratic refinement elements, which provide geometry and field continuity across Tjunctions where two elements are connecte...
Users have been demanding information “anytime, anywhere”. The notion of accessing diverse and autonomous information repositories with different APIs is not accepted. This ha...
The context-centered approach to object detection and recognition is based on the intuition that the contextual information of real-world scenes provides relevant information for ...
We begin by observing that (discrete-time) QuasiBirth-Death Processes (QBDs) are equivalent, in a precise sense, to (discrete-time) probabilistic 1-Counter Automata (p1CAs), and b...