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» Connectivity and Equilibrium in Random Games
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WIOPT
2006
IEEE
14 years 1 months ago
Reverse engineering MAC
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Ao Tang, Jang-Won Lee, Jianwei Huang, Mung Chiang,...
CORR
2008
Springer
227views Education» more  CORR 2008»
13 years 7 months ago
An experimental analysis of Lemke-Howson algorithm
We present an experimental investigation of the performance of the Lemke-Howson algorithm, which is the most widely used algorithm for the computation of a Nash equilibrium for bi...
Bruno Codenotti, Stefano De Rossi, Marino Pagan
CG
2010
Springer
13 years 5 months ago
A Principled Method for Exploiting Opening Books
We used in the past a lot of computational power and human expertise for having a very big dataset of good 9x9 Go games, in order to build an opening book. We improved a lot the al...
Romaric Gaudel, Jean-Baptiste Hoock, Julien Perez,...
CORR
2010
Springer
186views Education» more  CORR 2010»
13 years 7 months ago
Capacitated Caching Games
Capacitated Caching (CC) Games are motivated by P2P and web caching applications, and involve nodes on a network making strategic choices regarding the content to replicate in the...
Ragavendran Gopalakrishnan, Dimitrios Kanoulas, Na...
GLOBECOM
2009
IEEE
14 years 2 months ago
Hierarchical Network Formation Games in the Uplink of Multi-Hop Wireless Networks
— In this paper, we propose a game theoretic approach to tackle the problem of the distributed formation of the hierarchical network architecture that connects the nodes in the u...
Walid Saad, Quanyan Zhu, Tamer Basar, Zhu Han, Are...