Manifold reconstruction has been extensively studied for the last decade or so, especially in two and three dimensions. Recent advances in higher dimensions have led to new method...
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
This paper presents parallel algorithms for MPEG video compression by using the PVM library. Because of the huge amount of computation, a sequential software encoder is slow at th...
This paper describes shape analysis of the caudate nucleus structure in a large schizophrenia study (30 controls, 60 schizophrenics). Although analysis of the caudate has not drawn...
Y. Sampath K. Vetsa, Martin Styner, Stephen M. Piz...
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...