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» Consistency in Augmented Reality Systems
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AUIC
2006
IEEE
15 years 9 months ago
Augmented interiors with digital camera images
In this paper, we present a system for Augmented Reality interior design based on digital images. The system can be used with an ordinary PC and a digital camera: no special equip...
Sanni Siltanen, Charles Woodward
173
Voted
ISMAR
2009
IEEE
15 years 10 months ago
Interactive model reconstruction with user guidance
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
Qi Pan, Gerhard Reitmayr, Tom Drummond
ISMAR
2002
IEEE
15 years 8 months ago
Diminishing Head-Mounted Display for Shared Mixed Reality
We propose a new scheme to recover the eye-contact between multiple users in a Shared Mixed-Reality Space. The eye-contact in a shared mixed-reality space is lost as the side effe...
Masayuki Takemura, Yuichi Ohta
ICCV
2001
IEEE
16 years 5 months ago
Using Scene Constraints during the Calibration Procedure
This paper focuses on the problem of calibration from a single view and a map of a scene. This situation arises quite often when modelling urban scenes, e.g. for augmented reality...
Didier Bondyfalat, Théodore Papadopoulo, Be...
130
Voted
FGCS
2006
98views more  FGCS 2006»
15 years 3 months ago
Highly interactive distributed visualization
We report on our iGrid2005 demonstration, called the "Dead Cat Demo"; an example of a highly interactive augmented reality application consisting of software services di...
Michael Scarpa, Robert G. Belleman, Peter M. A. Sl...