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» Consistency in Augmented Reality Systems
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AUIC
2006
IEEE
14 years 2 months ago
Augmented interiors with digital camera images
In this paper, we present a system for Augmented Reality interior design based on digital images. The system can be used with an ordinary PC and a digital camera: no special equip...
Sanni Siltanen, Charles Woodward
ISMAR
2009
IEEE
14 years 3 months ago
Interactive model reconstruction with user guidance
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
Qi Pan, Gerhard Reitmayr, Tom Drummond
ISMAR
2002
IEEE
14 years 1 months ago
Diminishing Head-Mounted Display for Shared Mixed Reality
We propose a new scheme to recover the eye-contact between multiple users in a Shared Mixed-Reality Space. The eye-contact in a shared mixed-reality space is lost as the side effe...
Masayuki Takemura, Yuichi Ohta
ICCV
2001
IEEE
14 years 10 months ago
Using Scene Constraints during the Calibration Procedure
This paper focuses on the problem of calibration from a single view and a map of a scene. This situation arises quite often when modelling urban scenes, e.g. for augmented reality...
Didier Bondyfalat, Théodore Papadopoulo, Be...
FGCS
2006
98views more  FGCS 2006»
13 years 8 months ago
Highly interactive distributed visualization
We report on our iGrid2005 demonstration, called the "Dead Cat Demo"; an example of a highly interactive augmented reality application consisting of software services di...
Michael Scarpa, Robert G. Belleman, Peter M. A. Sl...