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» Consistency in Augmented Reality Systems
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CHI
2009
ACM
16 years 4 months ago
SiteLens: situated visualization techniques for urban site visits
Urban designers and urban planners often conduct site visits prior to a design activity to search for patterns or better understand existing conditions. We introduce SiteLens, an ...
Sean White, Steven Feiner
ISMAR
2008
IEEE
15 years 10 months ago
Fast annotation and modeling with a single-point laser range finder
This paper presents methodology for integrating a small, singlepoint laser range finder into a wearable augmented reality system. We first present a way of creating object-align...
Jason Wither, Christopher Coffin, Jonathan Ventura...
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ISMAR
2002
IEEE
15 years 8 months ago
Alternative Tools for Tangible Interaction: A Usability Evaluation
In this work we compare an in-house designed Tangible User Interface (TUI) with three alternative single-user tools through an empirical investigation. These three alternative too...
Morten Fjeld, Sissel Guttormsen Schär, Domeni...
CHINZ
2007
ACM
15 years 7 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
AVI
2004
15 years 5 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello