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CGF
2006
98views more  CGF 2006»
13 years 7 months ago
An Improved Physically-Based Soft Shadow Volume Algorithm
We identify and analyze several performance problems in a state-of-the-art physically-based soft shadow volume algorithm, and present an improved method that alleviates these prob...
Jaakko Lehtinen, Samuli Laine, Timo Aila
CG
2000
Springer
13 years 7 months ago
Light propagation visualization as a tool for 3D scene analysis in lighting design
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray tracing mechanism itself. Th...
Edward A. Kopylov, Kirill Dmitriev
IJDE
2007
105views more  IJDE 2007»
13 years 7 months ago
Rigorous Development of Automated Inconsistency Checks for Digital Evidence Using the B Method
Inconsistencies in various data structures, such as missing log records and modified operating system files, have long been used by intrusion investigators and forensic analysts a...
Pavel Gladyshev, Andreas Enbacka
SIGGRAPH
1987
ACM
13 years 11 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
IPM
2007
139views more  IPM 2007»
13 years 7 months ago
"What is a good digital library?" - A quality model for digital libraries
In this article, we elaborate on the meaning of quality in digital libraries (DLs) by proposing a model that is deeply grounded in a formal framework for digital libraries: 5S (St...
Marcos André Gonçalves, Bárba...