We view match as an operator that takes two graph-like structures (e.g., classifications, XML schemas) and produces a mapping between the nodes of these graphs that correspond sema...
Fausto Giunchiglia, Mikalai Yatskevich, Pavel Shva...
In this paper, we propose an original framework for three dimensional face representation and matching for identification purposes. Basic traits of a face are encoded by extracti...
Gianni Antini, Stefano Berretti, Alberto Del Bimbo...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
We consider a very natural problem concerned with game manipulation. Let G be a directed graph where the nodes represent players of a game, and an edge from u to v means that u ca...
This paper presents an approach to matching parts of deformable shapes. Multiscale salient parts of the two shapes are first identified. Then, these parts are matched if their im...