This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
This paper reviews some attempts that exploit a phenomenon, also known as motion parallax, to estimate the distance of closest approach of a moving object. Despite their success, ...
Abstract. For medical image analysis issues where the domain mappings between images involve large geometrical shape changes, such as the cases of nonrigid motion recovery and inte...
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...