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IROS
2009
IEEE
198views Robotics» more  IROS 2009»
14 years 2 months ago
Generalized velocity obstacles
— We address the problem of real-time navigation in dynamic environments for car-like robots. Our approach generalizes the concept of velocity obstacles, which have been used for...
David Wilkie, Jur P. van den Berg, Dinesh Manocha
EOR
2006
70views more  EOR 2006»
13 years 7 months ago
Search allocation game
This paper deals with a multi-stage two-person zero-sum game called the multi-stage search allocation game (MSSAG), in which a searcher and an evader participate. The searcher dist...
Ryusuke Hohzaki
ALGOSENSORS
2009
Springer
14 years 2 months ago
Building a Communication Bridge with Mobile Hubs
We study scenarios where mobile hubs are charged with building a communication bridge between two given points s and t. We introduce a new bi-criteria optimization problem where th...
Onur Tekdas, Yokesh Kumar, Volkan Isler, Ravi Jana...
SIGGRAPH
1994
ACM
13 years 11 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert
SIGGRAPH
1995
ACM
13 years 11 months ago
An interactive tool for placing curved surfaces without interpenetration
We present a surface representation and a set of algorithms that allow interactive placement of curved parametric objects without interpenetration. Using these algorithms, a model...
John M. Snyder