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VLSISP
2008
108views more  VLSISP 2008»
13 years 8 months ago
Interconnect Driver Design for Long Wires in Field-Programmable Gate Arrays
Each new semiconductor technology node brings smaller, faster transistors and smaller, slower wires. In particular, long interconnect wires in modern FPGAs now require rebuffering ...
Edmund Lee, Guy Lemieux, Shahriar Mirabbasi
CN
2004
109views more  CN 2004»
13 years 8 months ago
Architectures and protocols for mobile computing applications: a reconfigurable approach
This work deals with reconfigurable control functions and protocols for supporting mobile computing applications in heterogeneous wireless systems like cellular networks and WLANs...
Carla-Fabiana Chiasserini, Francesca Cuomo, Leonar...
COGSCI
2004
142views more  COGSCI 2004»
13 years 8 months ago
Characterizing perceptual learning with external noise
Performance in perceptual tasks often improves with practice. This effect is known as `perceptual learning,' and it has been the source of a great deal of interest and debate...
Jason M. Gold, Allison B. Sekuler, Partrick J. Ben...
AI
1998
Springer
13 years 8 months ago
Remote Agent: To Boldly Go Where No AI System Has Gone Before
Renewed motives for space exploration have inspired NASA to work toward the goal of establishing a virtual presence in space, through heterogeneous eets of robotic explorers. Info...
Nicola Muscettola, P. Pandurang Nayak, Barney Pell...
CGF
1998
213views more  CGF 1998»
13 years 8 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti