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NC
1998
13 years 8 months ago
An Addition to Backpropagation for Computing Functional Roots
Many processes are composed of a n-fold repetition of some simpler process. If the whole process can be modeled with a neural network, we present a method to derive a model of the...
Lars Kindermann
SIGGRAPH
1998
ACM
13 years 11 months ago
Interactive Multi-Resolution Modeling on Arbitrary Meshes
During the last years the concept of multi-resolution modeling has gained special attention in many fields of computer graphics and geometric modeling. In this paper we generaliz...
Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Pe...
WAIM
2005
Springer
14 years 26 days ago
An Ontology Based Approach to Construct Behaviors in Web Information Systems
System behaviors specify the major functions of domain specific Web Information Systems (WIS). Traditional techniques can not satisfy various requirements or manage innumerous data...
Lv-an Tang, Hongyan Li, Zhiyong Pan, Dongqing Yang...
CORR
2007
Springer
141views Education» more  CORR 2007»
13 years 7 months ago
Acyclicity of Preferences, Nash Equilibria, and Subgame Perfect Equilibria: a Formal and Constructive Equivalence
Abstract. Sequential game and Nash equilibrium are basic key concepts in game theory. In 1953, Kuhn showed that every sequential game has a Nash equilibrium. The two main steps of ...
Stéphane Le Roux
IIE
2007
116views more  IIE 2007»
13 years 7 months ago
Turtle's Navigation and Manipulation of Geometrical Figures Constructed by Variable Processes in a 3d Simulated Space
Abstract. Issues related to 3d turtle’s navigation and geometrical figures’ manipulation in the simulated 3d space of a newly developed computational environment, MaLT, are re...
Chronis Kynigos, Maria Latsi