Constructing and executing distributed applications that can adapt to their current operating context, in order to maintain or enhance Quality of Service (QoS) attribute levels, ar...
Sten A. Lundesgaard, Arnor Solberg, Jon Oldevik, R...
Overlay networks have become popular in recent times for content distribution and end-system multicasting of media streams. In the latter case, the motivation is based on the lack...
This paper presents a method of constructing pre-routed FPGA cores which lays the foundations for a rapid system construction framework for dynamically reconfigurable computing sy...
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...