In this paper we deal with the problem of applying model checking to real programs. We verify a program without constructing the whole transition system using a technique based on...
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
We describe a methodology for evolving Java bytecode, enabling the evolution of extant, unrestricted Java programs, or programs in other languages that compile to Java bytecode. B...
This paper addresses the problem of extending the lifetime of a batterypowered mobile host in a client-server wireless network by using task migration and remote processing. This ...
Within a large, object-oriented software system it is common to partition the classes into a set of packages, which implicitly serve as a set of coarsely-grained logical design un...