In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
— Many everyday human skills can be framed in terms of performing some task subject to constraints imposed by the environment. Constraints are usually unobservable and frequently...
Matthew Howard, Stefan Klanke, Michael Gienger, Ch...
This paper presents an efficient technique for human motion recognition; in particular, it is focused on labeling a movement as a walking or running displacement, which are the mo...
ACT This study presents a computational framework that capitalizes on known human neuromechanical characteristics during limb movements in order to predict man-machine interactions...
We explore the use of eye movements as a source of implicit relevance feedback information. We construct a controlled information retrieval experiment where the relevance of each t...