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» Constructing with movement: kinematics
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SIGGRAPH
1995
ACM
14 years 1 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
VLDB
2006
ACM
207views Database» more  VLDB 2006»
14 years 10 months ago
Modeling and querying moving objects in networks
: Moving Objects Databases have become an important research issue in recent years. For and querying moving objects, there exists a comprehensive framework of abstract data types t...
Ralf Hartmut Güting, Victor Teixeira de Almeida, ...
WACV
2005
IEEE
14 years 5 months ago
Detecting Motion Patterns via Direction Maps with Application to Surveillance
To facilitate accurate and efficient detection of motion patterns in video data, it is desirable to abstract from pixel intensity values to representations that explicitly and co...
Jacob M. Gryn, Richard P. Wildes, John K. Tsotsos
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
14 years 4 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
ICCSA
2004
Springer
14 years 3 months ago
A Scheme for Improving WEP Key Transmission between APs in Wireless Environment
Abstract. Wireless LAN (WLAN) refers to the wireless network environment constructed indoors or outdoors, by using either the radio or light wave technology instead of wire signals...
Chi Hyung In, Choong Seon Hong, Il Gyu Song