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» Construction and Applications of CRT Sequences
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UIST
1993
ACM
14 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
FIW
1998
130views Communications» more  FIW 1998»
13 years 11 months ago
A Heuristic Approach to Detect Feature Interactions in Requirements
We present a method to systematically detect feature interactions in requirements, which are expressed as constraints on system event traces. We show its application on the lift sy...
Maritta Heisel, Jeanine Souquières
BMCBI
2007
121views more  BMCBI 2007»
13 years 10 months ago
A procedure for identifying homologous alternative splicing events
Background: The study of the functional role of alternative splice isoforms of a gene is a very active area of research in biology. The difficulty of the experimental approach (in...
David Talavera, Adam Hospital, Modesto Orozco, Xav...
CGF
2006
118views more  CGF 2006»
13 years 9 months ago
Texture Adaptation for Progressive Meshes
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
Chih-Chun Chen 0002, Jung-Hong Chuang
BMCBI
2007
159views more  BMCBI 2007»
13 years 9 months ago
Computational genes: a tool for molecular diagnosis and therapy of aberrant mutational phenotype
Background: A finite state machine manipulating information-carrying DNA strands can be used to perform autonomous molecular-scale computations at the cellular level. Results: We ...
Israel Mark Martínez-Pérez, Gong Zha...