A planning problem is time-dependent, if the time spent planning affects the utility of the system's performance. In [Dean and Boddy, 1988], we define a framework for constru...
Data related to the coordination and modulation between visual information, gaze direction and arm reaching movements in primates are analyzed from a computational point of view. T...
This paper argues that complex, embedded software agent systems are best constructed with parallel, layered architectures. These systems resemble Minskian Societies of Mind and Br...
We present a new connectionist planning method TML90 . By interaction with an unknown environment, a world model is progressively constructed using gradient descent. For deriving ...
In this paper, we present techniques that allow one or multiple mobile robots to efficiently explore and model their environment. While much existing research in the area of Simul...