We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
We present a multiresolution framework, called Multi-Tetra framework, that approximates volume data with different levelsof-detail tetrahedra. The framework is generated through a...
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...