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VMV
2003
118views Visualization» more  VMV 2003»
13 years 9 months ago
The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines
In this paper, a simple and efficient solution for combining shear-warp volume rendering and the hardware graphics pipeline is presented. The approach applies an inverse warp tra...
Stefan Bruckner, Dieter Schmalstieg, Helwig Hauser...
CGF
1998
128views more  CGF 1998»
13 years 7 months ago
Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing
An isosurface extraction algorithm which can directly generate multiresolution isosurfacesfrom volume data is introduced. It generates low resolution isosurfaces, with 4 to 25 tim...
Tim Poston, Tien-Tsin Wong, Pheng-Ann Heng
COMPGEOM
2006
ACM
14 years 1 months ago
Algorithms for two-box covering
We study the problem of covering a set of points or polyhedra in 3 with two axis-aligned boxes in order to minimize a function of the measures of the two boxes, such as the sum or...
Esther M. Arkin, Gill Barequet, Joseph S. B. Mitch...
CGA
2004
13 years 7 months ago
Geovisualization for Knowledge Construction and Decision Support
Alan M. MacEachren, Mark Gahegan, William Pike, Is...
VISUALIZATION
2003
IEEE
14 years 29 days ago
Extraction of topologically simple isosurfaces from volume datasets
There are numerous algorithms in graphics and visualization whose performance is known to decay as the topological complexity of the input increases. On the other hand, the standa...
Andrzej Szymczak, James Vanderhyde