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GD
2000
Springer
14 years 14 days ago
Three-Dimensional Orthogonal Graph Drawing with Optimal Volume
An orthogonal drawing of a graph is an embedding of the graph in the rectangular grid, with vertices represented by axis-aligned boxes, and edges represented by paths in the grid w...
Therese C. Biedl, Torsten Thiele, David R. Wood
CGF
2006
107views more  CGF 2006»
13 years 9 months ago
Volume-Surface Trees
Many algorithms in computer graphics improve their efficiency by using Hierarchical Space Subdivision Schemes (HS3), such as octrees, kD-trees or BSP trees. Such HS3 usually provi...
Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier,...
JPDC
2007
177views more  JPDC 2007»
13 years 8 months ago
Adaptive decomposition and remapping algorithms for object-space-parallel direct volume rendering of unstructured grids
Object space (OS) parallelization of an efficient direct volume rendering algorithm for unstructured grids on distributed-memory architectures is investigated. The adaptive OS de...
Cevdet Aykanat, Berkant Barla Cambazoglu, Ferit Fi...
CA
2003
IEEE
14 years 2 months ago
Melting and Flowing of Viscous Volumes
We present a simple, linear 3D cellular automata approach for animating the melting process of solid volumetric models. Accurate modelling of object melting usually requires compl...
Xiaoming Wei, Wei Li, Arie E. Kaufman
ICIP
2008
IEEE
14 years 10 months ago
Spatiotemporal modeling and matching of video shots
In this paper, we propose a framework to model video sequences using spatiotemporal description of video shots. Spatiotemporal volumes are extracted thanks to an efficient segment...
Eric Galmar, Benoit Huet