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» Constructivism, virtual reality and tools to support design
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VRML
2003
ACM
14 years 29 days ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
ASSETS
2008
ACM
13 years 9 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
DARE
2000
124views more  DARE 2000»
13 years 9 months ago
Video card game: an augmented environment for user centred design discussions
In User Centred Design, the integration of knowledge of users work practice, preferences etc. into the design process is crucial to success. For this reason, video recording has b...
Jacob Buur, Astrid Soendergaard
CACM
1998
103views more  CACM 1998»
13 years 7 months ago
The Virtual Design Team
The long range goal of the “Virtual Design Team” (VDT) research program is to develop computational tools to analyze decision making and communication behavior and thereby to ...
John C. Kunz, Tore R. Christiansen, Geoff P. Cohen...
VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
13 years 6 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...