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ICMCS
2005
IEEE
113views Multimedia» more  ICMCS 2005»
14 years 4 months ago
Network-Adaptive Frame-Expansion-Based Packet Video Coding for Erasure Channels
This paper proposes a novel error-resilient packet video coding method which is designed to operate on unreliable IP networks suffering from large bursts of packet losses. The mai...
Andrew G. Backhouse, Irene Y. H. Gu
SMI
2005
IEEE
140views Image Analysis» more  SMI 2005»
14 years 4 months ago
Interactive Implicit Modeling with Hierarchical Spatial Caching
Complex implicit CSG models can be represented hierarchically as a tree of nodes (the BlobTree) . However, current methods cannot be used to visualize changes made to these models...
Ryan Schmidt, Brian Wyvill, Eric Galin
APGV
2005
ACM
130views Visualization» more  APGV 2005»
14 years 4 months ago
Exploitation of human shadow perception for fast shadow rendering
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding shadow perception. Shadows play an important part...
Mirko Sattler, Ralf Sarlette, Thomas Mücken, ...
GRAPHITE
2005
ACM
14 years 4 months ago
Selective component-based rendering
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonab...
Kurt Debattista, Veronica Sundstedt, Luís P...
SI3D
2005
ACM
14 years 4 months ago
A camera-based interface for interaction with mobile handheld computers
Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadi...
Martin Hachet, Joachim Pouderoux, Pascal Guitton