—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
CT As computing devices are getting smaller, we tend to bring them everywhere. Consequently the operating conditions of the devices are constantly changing (e.g. changing user requ...
Marius Mikalsen, Nearchos Paspallis, Jacqueline Fl...
In context photography, sensors gather real-time context information, which visually affects a photograph as it is taken. We have implemented a prototype running on standard camer...
In this paper, we propose a new paradigm for local communication between devices in Ubiquitous Computing environments, assuming a multitude of computerized everyday appliances comm...
This paper describes SHAD, a novel architecture for security in pervasive computing environments, and a prototype implementation. SHAD is a Peer-to-Peer and humancentered security...
Enrique Soriano, Francisco J. Ballesteros, Gorka G...