Sciweavers

286 search results - page 26 / 58
» Context Aggregation and Dissemination in Ubiquitous Computin...
Sort
View
ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
SAC
2006
ACM
14 years 2 months ago
Distributed context management in a mobility and adaptation enabling middleware (MADAM)
CT As computing devices are getting smaller, we tend to bring them everywhere. Consequently the operating conditions of the devices are constantly changing (e.g. changing user requ...
Marius Mikalsen, Nearchos Paspallis, Jacqueline Fl...
NORDICHI
2006
ACM
14 years 2 months ago
More than meets the eye: an exploratory study of context photography
In context photography, sensors gather real-time context information, which visually affects a photograph as it is taken. We have implemented a prototype running on standard camer...
Maria Håkansson, Lalya Gaye, Sara Ljungblad,...
IDMS
2000
Springer
131views Multimedia» more  IDMS 2000»
14 years 1 days ago
Spatially Aware Local Communication in the RAUM System
In this paper, we propose a new paradigm for local communication between devices in Ubiquitous Computing environments, assuming a multitude of computerized everyday appliances comm...
Felix Hupfeld, Michael Beigl
PERCOM
2007
ACM
14 years 8 months ago
SHAD: A Human-Centered Security Architecture for the Plan B Operating System
This paper describes SHAD, a novel architecture for security in pervasive computing environments, and a prototype implementation. SHAD is a Peer-to-Peer and humancentered security...
Enrique Soriano, Francisco J. Ballesteros, Gorka G...