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» Context-aware design and interaction in computer systems
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CHI
2004
ACM
14 years 2 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CHI
2005
ACM
14 years 9 months ago
Extending tangible interfaces for education: digital montessori-inspired manipulatives
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
Oren Zuckerman, Saeed Arida, Mitchel Resnick
DSN
2005
IEEE
14 years 2 months ago
ADEPTS: Adaptive Intrusion Response Using Attack Graphs in an E-Commerce Environment
Distributed systems with multiple interacting services, such as distributed e-commerce systems, are suitable targets for malicious attacks because of the potential financial impac...
Bingrui Foo, Yu-Sung Wu, Yu-Chun Mao, Saurabh Bagc...
CHI
2009
ACM
14 years 9 months ago
Body and mind: a study of avatar personalization in three virtual worlds
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
CHI
2008
ACM
14 years 9 months ago
What drives content tagging: the case of photos on Flickr
We examine tagging behavior on Flickr, a public photosharing website. We build on previous qualitative research that exposed a taxonomy of tagging motivations, as well as on socia...
Oded Nov, Mor Naaman, Chen Ye