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» Context-aware design and interaction in computer systems
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ACMACE
2005
ACM
14 years 2 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
ACMACE
2005
ACM
14 years 2 months ago
Towards a cinematically enhanced narrative
This paper describes the automatic creation of simple cinematic scenes and events that use film language (FL) as the basis for the creation of a visual story, aiming to improve it...
Alejandro Ramírez
ECCV
2000
Springer
14 years 11 months ago
Learning Over Multiple Temporal Scales in Image Databases
Abstract. The ability to learn from user interaction is an important asset for content-based image retrieval (CBIR) systems. Over short times scales, it enables the integration of ...
Nuno Vasconcelos, Andrew Lippman
TABLETOP
2007
IEEE
14 years 3 months ago
Reading Revisited: Evaluating the Usability of Digital Display Surfaces for Active Reading Tasks
A number of studies have shown that paper holds several advantages over computers for reading tasks. However, these studies were carried out several years ago, and since that time...
Meredith Ringel Morris, A. J. Bernheim Brush, Bria...
UCS
2007
Springer
14 years 3 months ago
Activity Recognition Based on Intra and Extra Manipulation of Everyday Objects
Recognizing activities based on an actor’s interaction with everyday objects is an important research approach within ubiquitous computing. We present a recognition approach whic...
Dipak Surie, Fabien Lagriffoul, Thomas Pederson, D...