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» Context-aware design and interaction in computer systems
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FDG
2009
ACM
14 years 2 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
WWW
2005
ACM
14 years 8 months ago
A search engine for natural language applications
Many modern natural language-processing applications utilize search engines to locate large numbers of Web documents or to compute statistics over the Web corpus. Yet Web search e...
Michael J. Cafarella, Oren Etzioni
SIGIR
2010
ACM
13 years 11 months ago
Uncovering social spammers: social honeypots + machine learning
Web-based social systems enable new community-based opportunities for participants to engage, share, and interact. This community value and related services like search and advert...
Kyumin Lee, James Caverlee, Steve Webb
ATAL
2008
Springer
13 years 9 months ago
Mobile opportunistic commerce: mechanisms, architecture, and application
We present mechanisms, architectures, and an implementation addressing challenges with mobile opportunistic commerce centering on markets and mechanisms that support the procureme...
Ece Kamar, Eric Horvitz, Chris Meek
AVI
2004
13 years 9 months ago
3Book: a 3D electronic smart book
This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for various digital library and sensemaking systems. The book is designed to hold lar...
Stuart K. Card, Lichan Hong, Jock D. Mackinlay, Ed...