Sciweavers

978 search results - page 53 / 196
» Context-mediated behavior for intelligent agents
Sort
View
IDEAL
2010
Springer
13 years 7 months ago
Trajectory Based Behavior Analysis for User Verification
Many of our activities on computer need a verification step for authorized access. The goal of verification is to tell apart the true account owner from intruders. We propose a gen...
Hsing-Kuo Pao, Hong-Yi Lin, Kuan-Ta Chen, Junaidil...
IEAAIE
2000
Springer
14 years 17 days ago
Intelligent and Self-Adaptive Interface
The computer systems for the decision-making must provide in a synthetic and simple way the necessary elements to the decisionmaker. That is why, it is indispensable to build Compu...
Hadhoum Boukachour, Claude Duvallet, Alain Cardon
AOSE
2004
Springer
14 years 2 months ago
A Metamodel for Agents, Roles, and Groups
Societies need patterned behavior to exist. Large-scale agent societies may contain a diversity of agents, each with differing abilities and functionalities. When such an agent sys...
James Odell, Marian H. Nodine, Renato Levy
AAAI
2010
13 years 10 months ago
Automatic Derivation of Finite-State Machines for Behavior Control
Finite-state controllers represent an effective action selection mechanisms widely used in domains such as video-games and mobile robotics. In contrast to the policies obtained fr...
Blai Bonet, Héctor Palacios, Hector Geffner
IVA
2007
Springer
14 years 3 months ago
Towards Fast Prototyping of IVAs Behavior: Pogamut 2
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...