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ECML
2006
Springer
15 years 9 months ago
Learning in One-Shot Strategic Form Games
Abstract. We propose a machine learning approach to action prediction in oneshot games. In contrast to the huge literature on learning in games where an agent's model is deduc...
Alon Altman, Avivit Bercovici-Boden, Moshe Tennenh...
VIP
2000
15 years 7 months ago
Use of Series Parallel Digraph Analysis in Generating Instructions for Multiple Users
Series Parallel (SP) digraphs are a common method of representing instructions with partially ordered actions, but not always an ideal one, as relationships among groups of action...
Margaret Mitchell
CVIU
2004
94views more  CVIU 2004»
15 years 5 months ago
Video-based event recognition: activity representation and probabilistic recognition methods
We present a new representation and recognition method for human activities. An activity is considered to be composed of action threads, each thread being executed by a single act...
Somboon Hongeng, Ramakant Nevatia, François...
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ECTEL
2006
Springer
15 years 9 months ago
Getting to Know Your Student in Distance Learning Contexts
Abstract. Good teachers know their students, and exploit this knowledge to adapt or optimise their instruction. Teachers know their students because they interact with them face-to...
Claus Zinn, Oliver Scheuer
AAAI
2007
15 years 8 months ago
Situated Conversational Agents
A Situated Conversational Agent (SCA) is an agent that engages in dialog about the context within which it is embedded. Situated dialog is characterized by its deep connection to ...
William Thompson