This work explores how comparing web navigation histories between two people and presenting the results to them might allow them to gain insight about each other. We developed a p...
Mark Bilezikjian, John C. Tang, James Bo Begole, N...
To date, digital tabletop research has predominantly focused on resolving fundamental software and hardware challenges introduced by this new interactive platform. Understanding n...
The difficulty of maintaining effective testbed partnerships, among users of computer-based tools and builders of those tools, has been an obstacle to the success of science colla...
The real needs of end users of software technology are often neglected until it is too late. An approach is outlined that puts people before technology, and investigates the real ...
In this paper we introduce the characteristics of the educational platform that is being developed within the SYNENNOESE project. The platform integrates avatar and animation techn...
Eleni Efthimiou, G. Sapountzaki, Kostas Karpouzis,...