In recent years, there has been substantial research on exploring how AI can contribute to Human-Computer Interaction by enabling an interface to understand a user’s needs and a...
Cristina Conati, Christina Merten, Saleema Amershi...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
We describe an effort to train a RoboCup soccer-playing agent playing in the Simulation League using casebased reasoning. The agent learns (builds a case base) by observing the be...
In this paper a multistage fuzzy controller is designed and implemented on the ball and beam system which is a well-known benchmark in the control area because of its nonlinear, u...
The paper presents the theoretical foundations and an algorithm to reduce the efforts of testing physical systems. A test is formally described as a set of stimuli (inputs to the ...