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AAAI
2007
15 years 8 months ago
Using Eye-Tracking Data for High-Level User Modeling in Adaptive Interfaces
In recent years, there has been substantial research on exploring how AI can contribute to Human-Computer Interaction by enabling an interface to understand a user’s needs and a...
Cristina Conati, Christina Merten, Saleema Amershi...
AAAI
2008
15 years 8 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
FLAIRS
2008
15 years 8 months ago
A Case-Based Reasoning Approach to Imitating RoboCup Players
We describe an effort to train a RoboCup soccer-playing agent playing in the Simulation League using casebased reasoning. The agent learns (builds a case base) by observing the be...
Michael W. Floyd, Babak Esfandiari, Kevin Lam
EUSFLAT
2007
140views Fuzzy Logic» more  EUSFLAT 2007»
15 years 7 months ago
Skew-Tree Based Multistage Fuzzy Controller for Nonlinear Systems
In this paper a multistage fuzzy controller is designed and implemented on the ball and beam system which is a well-known benchmark in the control area because of its nonlinear, u...
Abbas Khosravi, Jie Lu, Xianyi Zeng, R. Barzamini
IJCAI
2007
15 years 7 months ago
Model-Based Optimization of Testing through Reduction of Stimuli
The paper presents the theoretical foundations and an algorithm to reduce the efforts of testing physical systems. A test is formally described as a set of stimuli (inputs to the ...
Peter Struss