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ISWC
1999
IEEE
15 years 10 months ago
Realtime Personal Positioning System for Wearable Computers
Context awareness is an important functionality for wearable computers. In particular, the computer should know where the person is in the environment. This paper proposes an imag...
Hisashi Aoki, Bernt Schiele, Alex Pentland
HUC
1999
Springer
15 years 10 months ago
Augmented Workspace: The World as Your Desktop
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
Kelly L. Dempski
HUC
1999
Springer
15 years 10 months ago
The Children's Machines: Handheld and Wearable Computers Too
In this paper we describe the material of a construction kit designed to allow children to build their own handheld and wearable devices to meet their interests and passions. Child...
Bakhtiar Mikhak, Fred Martin, Mitchel Resnick, Rob...
CHI
1998
ACM
15 years 10 months ago
Student Readers' Use of Library Documents: Implications for Library Technologies
We report on a study of graduate students conducting research in libraries, focusing on how they extract and record information as they read. By examining their information record...
Kenton O'Hara, Fiona Smith, William M. Newman, Abi...
CHI
1998
ACM
15 years 10 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser