Theoretically motivated planning systems often make assumptions about their environments, in areas such as the predictability of action e ects, static behavior of the environment,...
In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
We report from three usability evaluations of health information systems that illustrate the value of seeing usability as a context dependent property of a product. We show how the...
This paper presents the results of a case study examining prototyping as a method in re-designing a user interface (UI). In the case presented, a web-based room booking was re-des...
Per A. Jonasson, Morten Fjeld, Aiko Fallas Yamashi...
We present a technique in which physical controls have both normal and voice-enabled activation styles. In the case of the latter, knowledge of which physical control was activate...