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ICIDS
2010
Springer
13 years 6 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
AAMAS
2011
Springer
13 years 3 months ago
Long-term fairness with bounded worst-case losses
How does one repeatedly choose actions so as to be fairest to the multiple beneficiaries of those actions? We examine approaches to discovering sequences of actions for which the...
Gabriel Catalin Balan, Dana Richards, Sean Luke
ICASSP
2011
IEEE
13 years 9 days ago
Optimal power allocation and joint source-channel coding for wireless DS-CDMA visual sensor networks using the Nash Bargaining S
We consider the problem of resource allocation for a Direct Sequence Code Division Multiple Access (DS-CDMA) wireless visual sensor network (VSN). We use the Nash Bargaining Solut...
Katerina Pandremmenou, Lisimachos P. Kondi, Konsta...
CDC
2008
IEEE
103views Control Systems» more  CDC 2008»
14 years 3 months ago
Symbolic models for nonlinear control systems affected by disturbances
Abstract— Symbolic models are abstract descriptions of continuous systems in which symbols represent aggregates of continuous states. In the last few years there has been a growi...
Giordano Pola, Paulo Tabuada
CW
2005
IEEE
13 years 10 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne