Sciweavers

259 search results - page 45 / 52
» Continuous Drifting Games
Sort
View
DAGSTUHL
2003
13 years 8 months ago
A DSL Paradigm for Domains of Services: A Study of Communication Services
The domain of services for mobile communication terminals has long become a fast-moving target. Indeed, this domain has been affected by a continuous stream of technological advan...
Charles Consel, Laurent Réveillère
GRAPHICSINTERFACE
2001
13 years 8 months ago
Simplification and Real-time Smooth Transitions of Articulated Meshes
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
Jocelyn Houle, Pierre Poulin
SCANGIS
2001
13 years 8 months ago
Location-based services: A database perspective
We are heading rapidly towards a global computing and information infrastructure that will contain billions of wirelessly connected devices, many of which will offer so-called loca...
Christian S. Jensen, Anders Friis-Christensen, Tor...
UAI
2004
13 years 8 months ago
Dynamical Systems Trees
We propose dynamical systems trees (DSTs) as a flexible model for describing multiple processes that interact via a hierarchy of aggregating processes. DSTs extend nonlinear dynam...
Andrew Howard, Tony Jebara
UAI
2007
13 years 8 months ago
Indirectly Visible Bayesian Student Models
Inspectable Bayesian student models have been used to support student reflection, knowledge awareness and communication among teacher, students and parents. This paper presents a...
Juan-Diego Zapata-Rivera