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» Continuous Replica Placement schemes in distributed systems
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P2P
2003
IEEE
14 years 1 months ago
A Transpositional Redundant Data Update Algorithm for Growing Server-Less Video Streaming Systems
Recently, a new server-less architecture is proposed for building low-cost yet scalable video streaming systems. In this architecture, video blocks are distributed among user host...
Tsz Kin Ho, Jack Y. B. Lee
CDC
2010
IEEE
104views Control Systems» more  CDC 2010»
13 years 2 months ago
Single timescale regularized stochastic approximation schemes for monotone Nash games under uncertainty
Abstract-- In this paper, we consider the distributed computation of equilibria arising in monotone stochastic Nash games over continuous strategy sets. Such games arise in setting...
Jayash Koshal, Angelia Nedic, Uday V. Shanbhag
ICMCS
2007
IEEE
97views Multimedia» more  ICMCS 2007»
14 years 2 months ago
Predictive Early Object Shedding in Media Processing Workflows
Media-rich ubiquitous distributed media processing workflow systems continuously sense users’ needs, status, and the context, filter and fuse a multitude of real-time media da...
Lina Peng, K. Selçuk Candan
COLCOM
2009
IEEE
14 years 14 days ago
DiSK: A distributed shared disk cache for HPC environments
Abstract—Data movement within high performance environments can be a large bottleneck to the overall performance of programs. With the addition of continuous storage and usage of...
Brandon Szeliga, Tung Nguyen, Weisong Shi
EDCC
1994
Springer
13 years 12 months ago
Designing Secure and Reliable Applications using Fragmentation-Redundancy-Scattering: An Object-Oriented Approach
Security and reliability issues in distributed systems have been investigated for several years at LAAS using a technique called Fragmentation-Redundancy-Scattering (FRS). The aim ...
Jean-Charles Fabre, Yves Deswarte, Brian Randell