Recently, a new server-less architecture is proposed for building low-cost yet scalable video streaming systems. In this architecture, video blocks are distributed among user host...
Abstract-- In this paper, we consider the distributed computation of equilibria arising in monotone stochastic Nash games over continuous strategy sets. Such games arise in setting...
Media-rich ubiquitous distributed media processing workflow systems continuously sense users’ needs, status, and the context, filter and fuse a multitude of real-time media da...
Abstract—Data movement within high performance environments can be a large bottleneck to the overall performance of programs. With the addition of continuous storage and usage of...
Security and reliability issues in distributed systems have been investigated for several years at LAAS using a technique called Fragmentation-Redundancy-Scattering (FRS). The aim ...