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ICPR
2000
IEEE
14 years 8 months ago
Constructing Finite State Machines for Fast Gesture Recognition
This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
Pengyu Hong, Thomas S. Huang, Matthew Turk
KIVS
2009
Springer
14 years 2 months ago
Towards the Design of Unexploitable Construction Mechanisms for Multiple-Tree Based P2P Streaming Systems
Abstract. In peer-to-peer based live streaming systems, a great number of participants have to cooperate to efficiently and reliably distribute a continuous flow of data. Each rec...
Michael Brinkmeier, Mathias Fischer, Sascha Grau, ...
INFOCOM
2008
IEEE
14 years 2 months ago
On the Construction of a Maximum-Lifetime Data Gathering Tree in Sensor Networks: NP-Completeness and Approximation Algorithm
Abstract—Energy efficiency is critical for wireless sensor networks. The data gathering process must be carefully designed to conserve energy and extend the network lifetime. Fo...
Yan Wu, Sonia Fahmy, Ness B. Shroff
ICML
2000
IEEE
14 years 8 months ago
Constructive Feature Learning and the Development of Visual Expertise
We present a framework for learning features for visual discrimination. The learning system is exposed to a sequence of training images. Whenever it fails to recognize a visual co...
Justus H. Piater, Roderic A. Grupen
FASE
2007
Springer
14 years 1 months ago
A Service Composition Construct to Support Iterative Development
Abstract. Development of composed services requires a continues adaptation of the composed service to the changing environment of offered services. Services may no longer be avail...
Roy Grønmo, Michael C. Jaeger, Andreas Womb...