Often Software Engineering courses approach educating undergraduates in good processes and practices by using a simulated product development environment, following all of the ste...
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
In a knowledge-based, networked economy, students leaving university need to have attained skills in collaborative and creative project-based work and to have developed critical, ...
Rarely are the three pillars of academia—research, teaching, and service—addressed together, within one intellectually cohesive context in the graduate curriculum. Such a cont...