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TVCG
2008
95views more  TVCG 2008»
13 years 8 months ago
Improving the Readability of Clustered Social Networks using Node Duplication
Exploring communities is an important task in social network analysis. Such communities are currently identified using clustering methods to group actors. This approach often leads...
Nathalie Henry, Anastasia Bezerianos, Jean-Daniel ...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 8 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
ESTIMEDIA
2005
Springer
14 years 2 months ago
Custom Processor Design Using NISC: A Case-Study on DCT algorithm
Designing Application-Specific Instruction-set Processors (ASIPs) usually requires designing a custom datapath, and modifying instruction-set, instruction decoder, and compiler. A...
Bita Gorjiara, Daniel D. Gajski
ICRA
2009
IEEE
176views Robotics» more  ICRA 2009»
14 years 3 months ago
Path planning in 1000+ dimensions using a task-space Voronoi bias
— The reduction of the kinematics and/or dynamics of a high-DOF robotic manipulator to a low-dimension “task space” has proven to be an invaluable tool for designing feedback...
Alexander C. Shkolnik, Russ Tedrake
SMC
2007
IEEE
130views Control Systems» more  SMC 2007»
14 years 3 months ago
Simulation framework for training chest tube insertion using virtual reality and force feedback
—Most virtual reality simulators are designed for complex medical procedures, such as laparoscopic surgery. While important, these simulators are of use for only a subset of spec...
Nader S. Raja, John A. Schleser, William P. Norman...