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» Controlled Metamorphosis of Animated Objects
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Publication
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15 years 8 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag
VRIPHYS
2010
13 years 2 months ago
Optimization-based Fluid Simulation on Unstructured Meshes
We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive app...
Marek Krzysztof Misztal, Robert Bridson, Kenny Erl...
ECCV
2002
Springer
14 years 9 months ago
Using Dirichlet Free Form Deformation to Fit Deformable Models to Noisy 3-D Data
Free-form deformations (FFD) constitute an important geometric shape modification method that has been extensively investigated for computer animation and geometric modelling. In t...
Slobodan Ilic, Pascal Fua
ISVC
2009
Springer
14 years 1 months ago
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm
Lighting is a fundamental and important process in the 3D animation pipeline. Conventional lighting workflow is time-consuming and labor-intensive. A user must fiddle with a rang...
Younghui Kim, Junyong Noh
MM
2006
ACM
96views Multimedia» more  MM 2006»
14 years 1 months ago
Globe4D: time-traveling with an interactive four-dimensional globe
Globe4D is an interactive four-dimensional globe. It is a projection of the Earth’s surface on a physical sphere. The sphere can be freely rotated along all axes, viewed from an...
Rick Companje, Nico M. van Dijk, Hanco Hogenbirk, ...