Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
The objective of this research is to apply the subdivision surface for surface fitting problems when generating surfaces from data points or polyhedral models. The basic idea is t...
This paper will examine hypertexture rendering techniques and will demonstrate how volume data sets may be adapted in order for hypertexture to be applied. Details are given of a c...
We present a novel aging technique that simulates the deformation of an object caused by repetitive impacts over long periods of time. Our semi-automatic system deteriorates the s...
Dense, unmanaged 802.11 deployments tempt saboteurs into launching jamming attacks by injecting malicious interference. Nowadays, jammers can be portable devices that transmit int...
Konstantinos Pelechrinis, Ioannis Broustis, Srikan...