Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
The objective of this work is to demonstrate that progressive haptic guidance can accelerate and improve motor task training outcomes over visual or practice-only methods in a tra...
Abstract— This paper theoretically analyzes cross-layer optimized design of transmit power allocation in distributed interference-limited wireless networks with asynchronously ac...
Many modern massively distributed systems deploy thousands of nodes to cooperate on a computation task. Network congestions occur in these systems. Most applications rely on conge...
This paper considers the utility of VR in the design of the interface to a space-based telerobotic manipulator. An experiment was conducted to evaluate the potential for improved ...