Sciweavers

619 search results - page 96 / 124
» Controlling Fluid Animation
Sort
View
SI3D
2005
ACM
14 years 28 days ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
SI3D
2003
ACM
14 years 18 days ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
CDC
2009
IEEE
108views Control Systems» more  CDC 2009»
14 years 2 days ago
The parabigeminal nucleus as a recursive estimator
— The parabigeminal nucleus (PBN) is known to estimate the retinal position error (RPE) of an intended target. Recently it has been discovered that PBN activity continues to enco...
Rui Ma, Todd P. Coleman, Joseph G. Malpeli
UIST
1993
ACM
13 years 11 months ago
Skeletal Strokes
A skeletal stroke is a kind of general brush stroke for changing the shape of pictures as if by bending, shearing, twisting, while conservating the aspect ratio of selected featur...
S. C. Hsu, I. H. H. Lee, Neil E. Wiseman
IIE
2007
93views more  IIE 2007»
13 years 7 months ago
Pre-Service Teacher Training in Mathematics Using Tablet PC Technology
: This study focuses on the use of innovative Tablet PC technology in learning and teaching mathematics. Specifically the effects of incorporating Tablet PC technology in preservic...
Olga Kosheleva, Ana Medina-Rusch, Vera Ioudina