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» Controlling Virtual Humans Using PDAs
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ISER
2000
Springer
120views Robotics» more  ISER 2000»
14 years 13 days ago
Virtual Exoskeleton for Telemanipulation
: The growing number of robotics application fields, mainly in services, has led to the increase of new needs as well as the development of new facilities for teleoperation. Resear...
Josep Amat, Manel Frigola, Alicia Casals
SAB
2010
Springer
133views Optimization» more  SAB 2010»
13 years 7 months ago
Simulating Human Table Tennis with a Biomimetic Robot Setup
Playing table tennis is a difficult motor task which requires fast movements, accurate control and adaptation to task parameters. Although human beings see and move slower than mos...
Katharina Mülling, Jens Kober, Jan Peters
GRAPHITE
2003
ACM
14 years 2 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
ACMACE
2008
ACM
13 years 11 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
CHI
1999
ACM
14 years 1 months ago
Exploring Bimanual Camera Control and Object Manipulation in 3D Graphics Interfaces
We explore the use of the non-dominant hand to control a virtual camera while the dominant hand performs other tasks in a virtual 3D scene. Two experiments and an informal study a...
Ravin Balakrishnan, Gordon Kurtenbach