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» Controlling Virtual Humans Using PDAs
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CHI
1995
ACM
14 years 11 days ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
HAPTICS
2005
IEEE
14 years 2 months ago
A FPGA Haptics Controller
Wearable haptics necessitates using low power, small, inexpensive tactors that are typically used as pager motors in cellular phones. One of their limitations is that it appears t...
Marc Holbein, John S. Zelek
HAPTICS
2009
IEEE
14 years 3 months ago
ShiverPad: A device capable of controlling shear force on a bare finger
We discuss the theory, design, and performance of a flat-panel tactile display capable of controlling shear force on a finger. In previous research a TPaD variable friction devi...
Erik C. Chubb, J. Edward Colgate, Michael A. Peshk...
ACMACE
2005
ACM
14 years 2 months ago
Real-time cinematic camera control for interactive narratives
In conventional, visual narrative media such as film, the placement and movement of the camera can be as important a device as the events of the narrative in conveying story and m...
Dan Amerson, Shaun Kime, R. Michael Young
CIA
2004
Springer
14 years 2 months ago
Society-Centered Design for Socially Embedded Multiagent Systems
To realize large-scale socially embedded multiagent systems, this paper proposes a new system design methodology towards society-centered design. We have already developed the scen...
Toru Ishida