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» Controlling a camera in a virtual environment
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TVCG
1998
143views more  TVCG 1998»
13 years 7 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
FAST
2009
13 years 5 months ago
PARDA: Proportional Allocation of Resources for Distributed Storage Access
Rapid adoption of virtualization technologies has led to increased utilization of physical resources, which are multiplexed among numerous workloads with varying demands and impor...
Ajay Gulati, Irfan Ahmad, Carl A. Waldspurger
CGF
2004
82views more  CGF 2004»
13 years 7 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
ICAC
2006
IEEE
14 years 1 months ago
The Making of SimEAC
— In this short paper, we give a brief overview a simulation environment, SimEAC, which was designed for testing algorithms with strong autonomic features. SimEAC enables a user ...
David Chisnall, Min Chen
ADS
2004
Springer
13 years 11 months ago
Affective Feedback in a Tutoring System for Procedural Tasks
We discuss the affective aspects of tutoring dialogues in an ITS -called INES- that helps students to practice nursing tasks using a haptic device and a virtual environment. Specia...
Dirk Heylen, Maarten Vissers, Rieks op den Akker, ...