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» Controlling a camera in a virtual environment
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HUC
1999
Springer
14 years 1 days ago
Exploring Brick-Based Navigation and Composition in an Augmented Reality
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects ...
Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kris...
IPPS
1998
IEEE
14 years 12 hour ago
A Java Development and Runtime Environment for Reconfigurable Computing
Fast runtime reconfigurable hardware enables system designers to swap hardware into and out of an FPGA much as the pages of virtual memory are swapped into and out of virtual memor...
Don Davis, Michael Barr, Toby Bennett, Stephen Edw...
ICAD
2004
13 years 9 months ago
Control and Measurement of Apparent Sound Source Width and its Applications to Sonification and Virtual Auditory Displays
The aim of this paper is to investigate the possibility of using the spatial extent of sound sources as a mean of carrying information in sonification designs. To do so, we studie...
Guillaume Potard, Ian S. Burnett
SI3D
2009
ACM
14 years 2 months ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...
VRML
2004
ACM
14 years 1 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...