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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
14 years 4 days ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
FUNGAMES
2010
13 years 8 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
MTA
2011
184views Hardware» more  MTA 2011»
12 years 10 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
AAAI
1990
13 years 9 months ago
Integrating, Execution, Planning, and Learning in Soar for External Environments
Three key components of an autonomous intelligent system are planning, execution, and learning. This paper describes how the Soar architecture supports planning, execution, and le...
John E. Laird, Paul S. Rosenbloom
DAGSTUHL
2010
13 years 9 months ago
Audio-visual Virtual Reality System for Room Acoustics
We present an audio-visual Virtual Reality display system for simulated sound fields. In addition to the room acoustic simulation by means of phonon tracing and finite element met...
Eduard Deines, Martin Hering-Bertram, Jan Mohring,...