In this paper, we present a tracking framework for capturing articulated human motions in real-time, without the need for attaching markers onto the subject's body. This is a...
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
— In this paper, we present an approach that allows a robot to observe, generalize, and reproduce tasks observed from multiple demonstrations. Motion capture data is recorded in ...
—Deep Web contents are accessed by queries submitted to Web databases and the returned data records are enwrapped in dynamically generated Web pages (they will be called deep Web...
—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...